Author Topic: Crash Course for the Double Ocarina  (Read 2378 times)

TheZelda

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Crash Course for the Double Ocarina
« on: November 03, 2013, 02:55:44 PM »
Crash Course for the Double Ocarina

I.How does the Ocarina work?
To understand the double ocarina, you must first understand the standard single chamber ocarina. Air enters through the wind way, where it is then split on the labium, or edge of the voicing, creating the initial tone.  The chamber of the ocarina then amplifies this tone. Air rushes out of the voicing, then back in, creating a vacuum. The more vacuum cycles that the ocarina undergoes per second, the higher the pitch and vise versa.

II.How does the Double Ocarina work?
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The double ocarina consists of 2 separate chambers, 3 rows of tone holes, that extend the range of the ocarina to 2 octaves, 3 whole steps higher than the conventional single chambered ocarina.
1.The First Chamber
The first chamber of a Double Alto/Tenor C, or DAC, consists of notes C5- Eb6. To sound this chamber, blow through the left wind way. The fingerings are made up of a combination of the first two rows of tone holes, controlled by both the left and right hand. These fingerings are identical to those of a single ocarina, minus the right-hand thumb hole.
2.The Second Chamber
The second chamber makes up the rest of the range, E/F6-C7. To sound this chamber, blow through the right wind way. The fingerings utilize the third row of tone holes, requiring the use of only the right hand.

III.Fingering Combinations for the Double Alto C
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1.Note: There is a 5th hole pictured in the third row of tone holes. This is a tuning hole which may be located on the underside of the ocarina, depending on the model. It is placed there by the maker to achieve uniform tone between the first and second chamber; it is never covered.
2.You will notice that the fingering chart recommends that you use your right hand pinky to stabilize the ocarina when utilizing the second chamber. I recommend that you mimic the fingering for 'G' or 'B' to add addition support.

IV.Chamber Switching
Chamber switching often infuriates new players. It is a skill that develops overtime with practice.
1.Air Direction
First and foremost, you need to be able to keep your air directed into one chamber. This isn't as much of a problem with the double, but some still find it a struggle. Your first instinct will be to place your mouth over the entire mouthpiece. DON'T! There are two different ways to go about playing the double ocarina described below.
a.Position your lips so that your air will be focused into one wind way, with the corner of your mouth covering the other.
b.Pucker your lips, making your stream of air small and direct. This method is especially useful for doubles whose wind way entries are placed very closely together and triples.
2.Vital Factors
Now that you can focus your air into the proper chamber, you can now begin to switch between chambers. There are a few factors that are important to fluent chamber switching.
a.One of these factors is keeping your lips on the ocarina. A mistake commonly made by beginners is to lift there lips up off the ocarina when chamber switching. Keep contact with the mouthpiece and glide your lips across it.
b.Keeping the mouthpiece lubricated is the other key factor. This is most commonly done using salvia, however, it is often substituted with Chap Stick, which lasts longer than saliva. Chap Stick of oil, shea butter, or aloe is preferred over wax-based Chap Stick because the former is slicker than the latter.
3.Switching of the Chambers
There are several ways to switch chambers. Listed below are two of the most common.
a.Moving the Ocarina
This method is the method most often used by ocarinists. When you want to switch from one chamber to another, you simply slide the ocarina in the desired direction.
b.Moving your Lips
This is the less common method. Instead repositioning the ocarina with your hands, you move your head side to side.

TheZelda

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Re: Crash Course for the Double Ocarina
« Reply #1 on: November 03, 2013, 02:56:45 PM »
This isn't much of a Technique, but more of a guide, however, I thought the Technique Board would be most appropriate for it.

carboncopymusic

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Re: Crash Course for the Double Ocarina
« Reply #2 on: November 03, 2013, 03:28:46 PM »
very nice.  good work.

TheZelda

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Re: Crash Course for the Double Ocarina
« Reply #3 on: November 03, 2013, 07:10:08 PM »
It has brought to my attention that there is an error.
2.The Second Chamber
The second chamber makes up the rest of the range, FE6-C7. To sound this chamber, blow through the right wind way. The fingerings utilize the third row of tone holes, requiring the use of only the right hand.
If a mod could fix this, it'd be much appreciated.

carboncopymusic

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Re: Crash Course for the Double Ocarina
« Reply #4 on: November 03, 2013, 09:53:24 PM »
good?  Yes?